Digital Kids Cafe and Digital Theme Park
Negotiable Min Order Quantity Unit
- Required Quantity
-
- Place of Origin
- South Korea
- Payment Terms
- T/T
- Production method
- Negotiable
- Shipping / Lead Time
- Negotiable / Negotiable
- Category
- Other Indoor Sports Products
Cellbig Co.
- Verified Certificate
-
9
Product name | Digital Kids Cafe and Digital Theme Park | Certification | - |
---|---|---|---|
Category | Other Indoor Sports Products | Ingredients | - |
Keyword | digtal theme park , digital kids cafe , ar vr mr theme park , ar vr mr kids cafe | Unit Size | - |
Brand name | - | Unit Weigh | - |
origin | South Korea | Stock | - |
Supply type | - | HS code | 8528690000 |
Product Information
Climate and environmental impacts are driving the interior-type Kids industry into the spotlight.
It is a game of physical activity with no controller and using the whole body. In response to movement, if you have to kick, your avatar will be kick. If you have to jump, your avatar will have to jump.
When you shake your hand, the sensor becomes active and starts to recognize the children and then operate. You can enjoy games all over your body and show off and share them with your friends.
Existing facilities are fixed and can only be changed through remodeling but the tangible digital theme park contents are so various and easy to update, so you can expand to new content anytime.
Existing facilities were not easy to manage and clean up. Our tangible hardware with no controller is far from pollution or even with simple management can be more cost-effective and more effective than traditional facility management.
B2B Trade
Price (FOB) | Negotiable | transportation | - |
---|---|---|---|
MOQ | Negotiable | Leadtime | Negotiable |
Payment Options | T/T | Shipping time | Negotiable |
- President
- Lee Sangno
- Address
- , Seongsuil-ro, SK Techno building,403, Seongdong-gu, Seoul, Korea
- Product Category
- Computer & Information Technology Service
- Year Established
- 2004
- No. of Total Employees
- 51-100
- Company introduction
-
tnrhSince 2004, Cellbig have always thought about "what comes next".
Our developed contents present amazing experiences to users and clients though enlightened thinking advanced technology, and diverse interest.
Cellbig has practiced R&D based on knowhow and solution, accumulated from various fields such as game(online, Mobile and serious), software, AR/VR contents, online web and mobile web etc. and produced innovotive and creative resules and outcomes.
- Main Product
- Attached File
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